Font |
Font(void) | |
const wchar_t* CreateFromBitmap(const wchar_t* filename) | |
void Print(GLdouble x, GLdouble y, const wchar_t* text) Call this function inside RenderScene | |
void Print(const wchar_t* text) Call this function inside RenderScene | |
~ Font(void) |
Lists |
GLuint Generate(GLsizei size) | |
Lists(void) | |
void Delete(void) | |
~ Lists(void) |
Texture |
GLuint GetHeight() | |
GLuint GetWidth() | |
Texture(void) | |
const wchar_t* CreateFromBitmap(const wchar_t* filename) | |
const wchar_t* CreateFromBitmap(const wchar_t* filename, GLfloat minFilter, GLfloat magFilter, GLint components) | |
void Delete(void) | |
~ Texture(void) |
ViewManager: It provides support to handle the view in an OpenGL application |
ViewManager(void) | |
void AdjustView() | |
void decrementAngleXZ(void) | |
void decrementX(void) | |
void decrementY(void) | |
void decrementZ(void) | |
void incrementAngleXZ(void) | |
void incrementX(void) | |
void incrementY(void) | |
void incrementZ(void) | |
~ ViewManager(void) |