![]() | Font |
![]() | Font(void) |
![]() | const wchar_t* CreateFromBitmap(const wchar_t* filename) |
![]() | void Print(GLdouble x, GLdouble y, const wchar_t* text) Call this function inside RenderScene |
![]() | void Print(const wchar_t* text) Call this function inside RenderScene |
![]() | ~ Font(void) |
![]() | Lists |
![]() | GLuint Generate(GLsizei size) |
![]() | Lists(void) |
![]() | void Delete(void) |
![]() | ~ Lists(void) |
![]() | Texture |
![]() | GLuint GetHeight() |
![]() | GLuint GetWidth() |
![]() | Texture(void) |
![]() | const wchar_t* CreateFromBitmap(const wchar_t* filename) |
![]() | const wchar_t* CreateFromBitmap(const wchar_t* filename, GLfloat minFilter, GLfloat magFilter, GLint components) |
![]() | void Delete(void) |
![]() | ~ Texture(void) |
![]() | ViewManager: It provides support to handle the view in an OpenGL application |
![]() | ViewManager(void) |
![]() | void AdjustView() |
![]() | void decrementAngleXZ(void) |
![]() | void decrementX(void) |
![]() | void decrementY(void) |
![]() | void decrementZ(void) |
![]() | void incrementAngleXZ(void) |
![]() | void incrementX(void) |
![]() | void incrementY(void) |
![]() | void incrementZ(void) |
![]() | ~ ViewManager(void) |